![]() ![]() RE Engine becomes just as performant as we'd hope it would be - on close to console equivalent settings with ray tracing enabled, I could play between 90fps up to 160fps on an RTX 3080. While there's conjecture that the pirate version of the game may be missing some animations, battles against Lady Dimitrescu's daughters play out with no sudden lurches and stutters. Combat is now smooth and consistent across the board, with no split-second freezing. The notes suggests that CPU-heavy DRM countermeasures kick in with these key animations - explicitly pointing the finger at the copy protection for the game's performance problems.Īnd here's the kicker: regardless of whether the hacking team are on the level about the cause of the performance problems, the fact is that in all of the scenarios I tested, the crack fixed them. ![]() In its NFO notes, the hacker talks about two DRM systems in play within Resident Evil Village: Denuvo, plus Capcom's own anti-piracy tech which allegedly sits within Denuvo, making it even less optimal. #RESIDENT EVIL VILLAGE DENUVO CRACKED#However, I can confirm that the cracked version does just that, resolving both of these key performance trouble spots. In repeating these tests for this piece, I was struck by the fact that in the two months since Resident Evil Village PC shipped, nothing has been done by Capcom to address these obvious issues. ![]() DF tested and found it does improve performance fyi: ![]()
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